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How it works

From the page to the cut

One place for the script, the shots, every generation, the cut, the client’s notes and the handoff. Here is a production, start to finish.

01 / 07

The script

Import a Final Draft or Fountain file. Scenes, action, characters and dialogue arrive with their structure. Revise in the studio, export back to your writing tool, and when a new draft comes in, review it one change at a time: lines that touch shots are shown with what they mean, nothing applies until you confirm, and the whole import undoes in one step.

A new draft of the script, one change at a time

01 / 06Draft 3 compared

  • .fdx and Fountain, both ways

  • A three-way re-import that keeps shots linked to edited lines

  • Conflicts shown side by side, never overwritten

The script editor: scenes beside the screenplay page, with how many takes differ from the script
Every take’s dialogue checked against the script

02 / 07

Shots and takes

A shot is a slot in a scene with its candidate takes and one history. A take is a piece of a generation, with an in and an out point. Generations are never edited, so nothing is lost: every attempt for a shot stays in its history, grouped by generation.

One generation, six takes

01 / 05Generation

  • One history per shot

  • Cut points found at ingest, offered, never applied silently

  • A generation’s clips usable in any shot

A shot’s takes, grouped by generation, with the take in the cut marked
One history per shot

03 / 07

Generating

Choose a model and the settings it really supports. The price shows before you press Generate, from a formula that matched the providers’ bills to the cent. A draft render costs $0.52 for five seconds on Seedance 2.5; finish only the one you keep. If a provider refuses a prompt, you are not charged and can retry.

The price before you click, then the take arrives

01 / 08Price

  • Price before Generate

  • Draft at 480p, finish at 1080p

  • Queue place and render progress on the take

  • A refused prompt costs nothing and has a Retry

A take in progress: model, settings, its price and time left, and each stage
Queue place and render progress on the take

04 / 07

Cutting the scene

Trim, split, swap the take, reorder. Every edit shows in under a frame, saves as you go and undoes with ⌘Z, per person. One editor holds a scene at a time; everyone else watches live and leaves notes.

One scene, everyone in it, live

01 / 05Two people, one scene

  • An edit on screen in 8 ms

  • Everyone watching sees it as it happens

  • Frame-exact stepping

  • Works offline and catches up

The scene studio: the shot’s prompt, its takes, the stage, and the scene’s timeline of nine shots
An edit on screen in 8 ms

05 / 07

Memory and checks

The production remembers who its characters are at each point in the story, how the show looks and which of your frames are canon. Each shot gets only the facts it needs, so the model isn’t confused by the rest of the bible. New facts are proposed from approved takes and wait for a person to accept them.

The story bible checks the prompt

01 / 06Prompt

  • Story bible, visual canon, what worked per model

  • Continuity checked before Generate

  • Dialogue checked on every take

  • Proposals wait for a person

The story bible in story time: each fact a line across the scenes where it holds
Continuity checked before Generate

06 / 07

Review

Share a cut or upload any video. Reviewers comment on a frame or over a range, draw on the picture, reply and resolve, then finish with Approve or Request changes. Comments on a cut land on the take under them in the studio, and as markers in Final Cut.

Comments on the frame, one answer at the end

01 / 08The room

  • Guests never join your org

  • Name and email, or a confirmed email first

  • Passwords, expiry, newest version only

  • Watermarked copies with the guest’s email

A review room: a drawing on the frame, comments at a time, a guest’s note and the team’s reply
Comments on a frame or a range, with drawings

07 / 07

Delivery

Render the scene to an MP4, or open it in Final Cut: an FCPXML with one asset per generation and every original second as handles, bundled with the files it points to. Finish selected takes in 4K with SeedVR2 at export.

Hand off to Final Cut, with every second the model made

01 / 04Takes in the cut

  • MP4, 1920×1080, the scene’s frame rate

  • Open in Final Cut, with handles

  • Mixed frame rates flagged before export

  • 4K finishing per take

A scene rendering to MP4, three of nine shots done
MP4, 1920×1080, the scene’s frame rate

Start with the script.

Bring a Final Draft or Fountain file, or open our sample production, and scene one is waiting. Or talk to us, and we’ll show you the studio on your own script.